strand

meter

element meter(float -> value): node

A bar filled to its value: meter level, meter memory.used { range: 0, memory.total }. Laid out taller than wide (width: 6; height: 80), it fills upward from the bottom, without its wave.

It takes no children.

Also every prop and event of node.

PropType
valuefloatHow full it is, in range (0 to 1 when unset); a value outside it is drawn at its nearer end.
range(float | auto, float | auto) | autoThe values its ends stand for: range: 0, 100; auto (or auto for one end, range: 0, auto) follows the values it showed in the last minute, on a 1, 2, 5 ladder (0 to 1 when unset); it moves when the meter draws, so it narrows at the first change after a burst is a minute old.
trackpaintThe paint of the unfilled part.
wavefloatA wavy fill's amplitude; 0 is flat: wave: media.playing ? 3 : 0.

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