strand

slider

element slider: node

A slider: slider { value: <-> audio.sink.volume }. Dragged, it writes values in its range: slider { value: <-> percent; range: 0, 100 }. Laid out taller than wide (width: 24; height: 160), it runs upward: its value grows from the bottom (its written width and height decide, else its laid-out box; one growing from a written 0, width: 0; grow: 1, runs along that axis; a drag keeps the way it began).

It takes no children.

Also every prop and event of node.

PropType
value<-> floatIts value, in range (0 to 1 when unset), bound two-way; a value outside it is drawn at its nearer end.
rangefloat, floatThe values its ends stand for: range: 0, 100 (0 to 1 when unset). A drag writes values between them.
trackpaintThe paint of the unfilled track.
stepfloatA drag moves in whole steps of this, in range's units from its low end (range: 0, 100; step: 5), and writes the decimal they spell (step: 0.1 writes 0.9, never 0.90000004); unset, it moves freely.

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